And probably this will be the case if you disable MTVU. In my experience EE is the easiest value to get to 100%. (08-11-2014, 11:40 AM)willkuer Wrote: Could it be that you are limited by dvd-access time? So are you either using directly the dvd or store the image on a slow hdd? This would easily explain the low VU/EE/GS rates.Īnother explanation would be that this is speedhack related (as you are obviously using MTVU). Is Burnout Revenge more demanding than R&C ? I want to also add that my CPU can handle R&C3 at very playable framerates (with possibly one or the other speedhack sliders set to 1) by maintaining 50 FPS most of the time. Is there anything else I can do or are there any possible explanations to those 3 occurances that I listed ? When set to 7 or 8 it would never go bellow 40 FPS but the averange FPS wouldnt change between the two values. Starting from 4 rendering threads, I saw about 3-5 FPS increase every time I added one ERT starting from 4 = 39 FPS peak (5 = 43 -> 6 = 47 -> 7 = 50 -> 8 = no change in overall performance). Many people say that you should never set the value above 3 or 4 even if you have a CPU that has more threads available (like my I7 2600, 4 physical cores, 8 threads) but as I tested setting threads lower and higher, I saw a direct decline/increase in performance all the way up to 7. Now, about the Extra Rendering Threads setting. EE cycle rate hack set to 1 might have a very minor increase in performance as it feels like the game runs very slightly faster but I dont see much of a increase in FPS. MTVU off shows significant performance decrease, VU cycle stealing set 1-2 doesnt do anything visible so I decided not to experiment with 3. Music always seems to play at normal speed even though the game slows down (is this related to audio plugin settings or does the game just somehow make sure that the music always plays at regular speed?) I say this because in 60Hz mode the game dips as low as 40FPS but in 50Hz mode that game also dips to 40FPS which is closer to the target emulation speed (50 vs 60 FPS) The game appears to run better in 50Hz mode than in 60Hz mode (this is a PAL game so its an option). Pcsx2 extra rendering threads full#The game doesnt run at full speed even though none of my readings (EE, VU etc) hit 100%. Pcsx2 extra rendering threads software#So I was testing around with Burnout Revenge (which apparently is pretty demanding) and decided to try to get the game playable on software mode (as hardware mode either has minor graphic glitches or requires extra tweaking to get it look clean).įirst few things I noticed which I thought were weird:
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